// TOWN SPECIAL ENCOUNTERS
//    Town 48: Friendly, Happy Spiders

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(960,"Spider");
	set_personality_name(961,"Spider");
	set_personality_name(962,"Spider");
	set_personality_name(963,"Spider");
	set_personality_name(964,"Spider");
	set_personality_name(965,"Spider");
	set_personality_name(966,"Spider");
	set_personality_name(967,"Spider");
	set_personality_name(968,"Spider");

	set_crime_tolerance(max_crime);

	set_name(4829,"Roachranea");
	set_boss_level(4829,1);
	change_max_health(4829,100);
	add_ability(4829, 10, 187, 0);
	add_ability(4829, 11, 120, 0);
	add_ability(4829, 12, 160, 0);
	add_ability(4829, 13, 93, 0);
	add_ability(4829, 14, 106, 0);
	
	if (gf(48,13) > 0)
		erase_char(4806);
	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4805,"I led us from Avernum!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4805,"I'm a chief spider!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4805,"I'm a brave leader!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4805,"I know where friendly roaches are.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4807,"Heeeeere, roaches!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4807,"Here, roachey roachey!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4807,"(Pounce!) Yum!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4806,"I'm a guard!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4806,"Beware!!!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4830,"I'm a guard!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4830,"Halt!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4830,"Behave yourself.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4830,"Be nice!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4813,"Hello, cutie!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4813,"Want a nice roach?");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4813,"Let's be close friends!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4808,"I am the Keeper of Tales!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4808,"I'm smart!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4808,"Zzzzzz.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4814,"Watch your step.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4814,"Come on, children.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4814,"That's not food!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4814,"Behave!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4814,"Sigh.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4815,"You're cute!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4815,"I am single.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4815,"I will respect you.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4815,"I will bring you bug-gifts.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4815,"Swipe right on this spider!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4812,"(Hop!)");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4812,"(Leap!)");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(4812,"(Pounce!)");

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

